Assassins Creed was released November 13, 2007 for PC, PS3, and 360. I would have to say that, for the most part, you either love it or you absolutely hate it, but Assassins Creed is definitely worth you at least renting it to see if you’re in the “love it” category!
You start off Assassins Creed playing Altair, a member of a real life group called Hashshashin who fulfilled assassinations during the 11th and 13th centuries. Assassins Creed takes place during the time of the Crusades, where there were many opportunities for the ceasing of power and that’s where you come in. When someone gained power and the people were unhappy with the ruler, you were called into action to eliminate the unwanted ruler.
Now, enough of the history, lets dig into the content of Assassins Creed. The graphics are, without a doubt, the strongest part of Assassins Creed, and for good reason. The overall scale and immense size of the map and every intricate detail put into each building enabling you to scale the walls is mind blowing! The graphical design is so well done you can’t even explain it in text or even in words, everything about them was done correctly and Assassins Creed really proved what these next-gen gaming systems were truly capable of!
The controls of Assassins Creed were very well done as well. They were not only easy to pick up and remember, but they flowed extremely well. Even while switching from being in low profile and pick-pocketing a measly towns person, to an all out parkour chase across the rooftops of the ancient city of Jerusalem you were fully in control of Altair and he always did exactly as you wanted him to do. The only part of the controls that could be improved was the sword fighting, to me, it just seemed like another Watchmen button mashing fest that you really didn’t have to put much thought into. This isn’t a major downfall of Assassins Creed, but I think it’s enough to be worth mentioning.
As you continue playing through the game, you quickly realize that the story becomes extremely repetitive and really brings down the capabilities of what Assassins Creed could of been. I guess nobody can get everything right in a game, but if the story was fixed, I think Ubisoft would have been as close as you can get to reaching that goal.
Like I just stated, the repetitive nature of Assassins Creed really brings the game down, but thankfully, every other part of the game that was as close to perfectly executed as you can get, picks up the slack and still allows Assassins Creed to be the solid game that it is.
Discussing the detail of all the parts of the game that make it repetitive and somewhat un-enjoyable is going to take up too much space on a page to type it all out, so I’m going to try and be brief, but to the point. Basically, after assassinating 4-7 targets, it gets a little boring and you end up wandering around exploring and doing your own thing instead of following along with the story of the game. This is mostly due to the fact that the graphics side of the game is so amazing that you can’t help but to look around and admire the hard work put into every intricate detail. Really, the only thing that could shake this up a bit would be to change the process you’re required to go through before each assassination and make it unique to each target so that it keeps your full attention.
Overall, Assassins Creed is an extremely solid game, even though the story was poorly put together, the rest of the game makes up for it. Assassins Creed is a must rent, but probably not a game that you would want to buy and keep. You can only play through it once or maybe twice before you get bored and move on to the next game that’s calling your name. So I would say, give it a shot for sure, but try and rent or borrow it if you can help it, otherwise, purchasing it wouldn’t be such a bad choice either since the price has gone down so much because of the age of the game.