Call of Duty Modern Warfare 2 Review
Call of Duty Modern Warfare 2 was released on November 10th, 2009 and had one of the biggest launches I can even remember! I didn’t go out for the midnight release, but I went out on launch day and was there 3 hours before launch in the morning and there was already 20+ people waiting there. After a half hour to forty-five minutes, I finally received my copy of Call of Duty: Modern Warfare 2 for the PlayStation 3 and off I went to spend the rest of my week ranking up as fast as I could.
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So before I start, I just want to say that I am a huge fan of Call of Duty 4, but I tried to keep this review from the point of view of someone who hasn’t played any of the Call of Duty games or someone who didn’t like the previous games in the Call of Duty series. I wouldn’t consider myself a Call of Duty fan-boy, but I was decided on buying Modern Warfare 2 back when Call of Duty 4 was released.
As most of you already know, I hardly ever buy games that don’t have some form of multi-player and usually will only buy games for the multi-player aspect, but I did actually play the entire single player campaign in Modern Warfare 2 and I must say that I did enjoy it even while playing through a second time. The story was solid, it was a little confusing at times, but it tied in fairly well with where the story left off in Call of Duty 4 and gave answers to many unanswered questions.

The only thing I really didn’t like about the single player campaign in Modern Warfare 2 was that, for the most part, it was fairly easy on the hardest difficulty setting. Now, I didn’t say always, because that is definitely not true, there were times where I got pretty aggravated because there were just so many enemies at once on every side and it got me extremely aggravated, but other than that, the single player campaign was enjoyable and a refreshing new game to play through.
As far as the controller layout goes, it is exactly the same as in Call of Duty 4 and it was perfect for that game and is still absolutely flawless now. As far as I’m concerned, the control scheme options in COD4 and MW2 are the best layouts that have ever been put together for any game. There are a few other layouts that you can choose from and all of those layouts are perfect as well. Some of the optional layouts take a little while to get used to, but once you’re used to the new control scheme, you’re unstoppable!
Now comes the part that you all have been waiting for! My opinions on the multiplayer aspect of Call of Duty Modern Warfare 2! So after putting in over 360 hours of online play, I think I can give a pretty good overview of what it’s all about. For the most part, everything is better balanced, the maps are laid out nicely, and most of the perks and weapon attachments work fine. This being said, there are always negatives to go along with the positives. Now, don’t get me wrong here, I’m not going to go over everything that is right in this game, because it would take too long. Instead, I’m going to try and go over some of the major flaws in the online aspect of this game, because I think this would be more helpful to potential buyers and/or previous owners.
Here we go, lets get started now on the negative aspects. As far as I’m concerned, one man army is the only questionable perk. On its own, there is nothing wrong with it, and it can be very helpful depending on your circumstance, but used in the wrong hands, it can be used in an extremely annoying way that makes anyone want to just smash their controller until the pieces stop flying.
Next up, we have death streaks. To just be up front and honest, being rewarded for dying, in my opinion, is just stupid. There should be no need for this if the spawn system was well though through, which, unfortunately, it most definitely is not, but if you’re using death streaks for anything but to combat the poor spawn system, then you have no excuse, you are a noob.
On that note, I might as well touch on the spawn system being as I already opened that can of worms. Without getting into a huge rant, basically the spawn system works well in most cases, but on the occasion, it works just about as well as an Xbox 360 with the RROD. It doesn’t help you at all, it causes you extreme aggravation, and it makes you want to throw your console out the window of a three story or higher structure. I’m pretty sure that that is pretty much all I have to say about that, because if you’ve played a decent number of games and game types, you know exactly what I’m talking about.
One other thing that works just like that is the matchmaking system. The game automatically chooses what room it’s going to put you in. This means, you could be put in a room that has 5 seconds left in the game and it is literally impossible for you to win. This really aggravates me to no end. There’s no easier way to ruin my excitement to just relax and play some Modern Warfare 2 then when I start it up and join a game on a team that is just getting raped. It’s not fun at all, in fact, most of the time if this happens I will just turn the PS3 off right then and there and do something else.
As far as weapons go, they are pretty much balanced now. In the beginning there was a huge dispute about the model 1887’s, but thanks to all the whiners, they got nerfed and now are about just as good as throwing a rock at someone. As far as the rest of the weapons go, they are all extremely powerful and if you don’t react quickly, you will die without even knowing what happened.
I think this concludes the mini rant on the multiplayer aspect of Call of Duty Modern Warfare 2 and if you want to know any more about it, just buy it, because it is most definitely worth the money.







